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OOTP 18 - General Discussions Everything about the 2017 version of Out of the Park Baseball - officially licensed by MLB.com and the MLBPA.

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Old 03-09-2017, 06:40 PM   #21
r0nster
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Quote:
Originally Posted by Déjà Bru View Post
Whaaaat?? A guy hands you a laundry list of stuff and you just go ahead, do it, and say "Done"? Who knew it was that easy?!?


the first 3 of the 5 is already in the game LOL of which would be the easy part

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Old 03-10-2017, 11:51 AM   #22
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the first 3 of the 5 is already in the game LOL of which would be the easy part
So that's how it works:

"Done already. But it's OK to think I put a ton of extra effort into this!"

Always read the fine print.
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Old 03-10-2017, 06:32 PM   #23
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Originally Posted by Westheim View Post
So at the end, the hyped Challenge Mode doesn't really add anything? How disappointing.
Interesting comment.

Players who have devoted much time to this game are looking to improve current leagues with additional features not Challenge mode.

People who enjoy baseball and this game but can't put the time into this game are not interested because, well they don't have the time and are not very good at this game.

The perfect challenge mode would be a classroom teaching tool. The finances behind the game. I think this game should offer a lessor classroom version to teach others how to manage baseball finances utilizing this game.

Personally, I have teenagers who know everything, so I want to utilize the challenge mode to teach them about cash.
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Old 03-12-2017, 01:00 PM   #24
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Originally Posted by strzepeksc View Post
A true challenge mode would include head to head play. That is my OOTP wish!
I imagined it being like FM's challenges. Things like "take over the Red Sox down 3 games to 0 and win the World Series." Or "replay the 1986 World Series as the Sox and beat the Mets." or "replay the 1918(?) season as the Black Sox and win it all." Things like that.
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Old 03-12-2017, 01:02 PM   #25
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Is Challenge Mode going to limit a player from evolving the league on their own? Will they be able to turn the DH on/off or expand the league, or create more offense or better pitching for example?
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Old 03-12-2017, 06:14 PM   #26
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Quote:
Originally Posted by Déjà Bru View Post
So that's how it works:

"Done already. But it's OK to think I put a ton of extra effort into this!"

Always read the fine print.




LMAOOOOOO sorry to burst your bubble
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Old 03-13-2017, 09:59 AM   #27
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I use commissioner mode for my fictional league only. Having challenge mode lock it out or limit its ability is a great idea. It is a simple thing, but having achievements along the way, like OOTP17, is good. It is nice to earn something
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Old 03-19-2017, 05:43 PM   #28
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When/how is the Challenge Mode selected in the league creation process? The new manual is silent on this option.
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Old 03-19-2017, 05:48 PM   #29
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When/how is the Challenge Mode selected in the league creation process? The new manual is silent on this option.
I believe it covers that in the Road to Release.
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Old 03-19-2017, 06:50 PM   #30
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I believe it covers that in the Road to Release.
I see, you have to sign into your account to activate it. Thanks for reminding me that it was covered there.
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