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Old 06-13-2019, 12:58 PM   #21
thefatcat
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Originally Posted by Jim Gindin View Post
The current answer is the same as when this last came up: it's something we'd like to provide, but it's a piece that doesn't transition well to a multi-platform framework. Most of FOF8 was written using C++ code meeting a multi-platform standard. The multi-player stuff was specific to Windows. So it has to be re-written and perhaps even redesigned. We feel our multi-player core of customers is very important and worth that extra effort; the question is when. No promises. Anything more than that will have to wait until the OOTP pre-release process begins.

thanks for the answer.
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Old 06-13-2019, 08:49 PM   #22
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Thanks for the update! Will check back in sometime in early 2020 and see how much longer til release!
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Old 06-14-2019, 12:32 AM   #23
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It's really a coincidence, but if we ever have licensing, I can see it being something we can talk about (though the HOF is independent from the NFL and the NFLPA). My wife is a professor at Kent State, so the move is very helpful to her.

wow nice, best of luck with the move. canton is a great place to be.


and kent state...2008 DPOY and 2009 draft 7th round 232 pick have to get a bust somewhere there.
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Old 06-14-2019, 07:08 AM   #24
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Quote:
Originally Posted by Jim Gindin View Post
It's really a coincidence, but if we ever have licensing, I can see it being something we can talk about (though the HOF is independent from the NFL and the NFLPA). My wife is a professor at Kent State, so the move is very helpful to her.
I mean, OOTP and FHM both have historical features. Do the NFL still own the rights to older players? I remember the 2K sports game, All-Pro Football 2K8 which had 2K license individual HOF players, though that might be a bit of a hassle.

Either way, license doesn't matter, the community exists and databases can be built on. I just wanna play some football 🏈
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Old 06-14-2019, 07:28 AM   #25
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Originally Posted by campinginalaska View Post
I mean, OOTP and FHM both have historical features. Do the NFL still own the rights to older players? I remember the 2K sports game, All-Pro Football 2K8 which had 2K license individual HOF players, though that might be a bit of a hassle.

Either way, license doesn't matter, the community exists and databases can be built on. I just wanna play some football 🏈
The last time Jim did the research, he came to the conclusion that real player names were ok to use. They've been in FOF without a license for over a decade--since either FOF2K4 or FOF2K7 (versions 5 and 6.) I *think* FOF2K7. For football games, apparently, the license would be important for franchise names/logos, but not for player names. In past versions, it has been easy for someone to just grab the logos from the internet, resize them to FOF's specifications, and post them for everyone to use. As far as franchise nicknames, the game has come with the cities and colors in place, but not the real nicknames. Changing the nicknames has been a one-time process that carries over for any new career started. It's just a matter of typing in 32 nicknames and hitting the tab key 32 times to get them into your game permanently:




https://www.dropbox.com/s/ntdl68m5i2...27.27.png?dl=0
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Old 06-14-2019, 07:29 AM   #26
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Heh. All these years playing FOF, and I've never noticed that screen says AL/NL, and the standings screen--and, I think, every single other screen where conferences are referenced--says AC/NC. SOMEONE FILE A BUG REPORT!!!1
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Old 06-14-2019, 10:44 AM   #27
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Originally Posted by Ben E Lou View Post
The last time Jim did the research, he came to the conclusion that real player names were ok to use. They've been in FOF without a license for over a decade--since either FOF2K4 or FOF2K7 (versions 5 and 6.) I *think* FOF2K7. For football games, apparently, the license would be important for franchise names/logos, but not for player names. In past versions, it has been easy for someone to just grab the logos from the internet, resize them to FOF's specifications, and post them for everyone to use. As far as franchise nicknames, the game has come with the cities and colors in place, but not the real nicknames. Changing the nicknames has been a one-time process that carries over for any new career started. It's just a matter of typing in 32 nicknames and hitting the tab key 32 times to get them into your game permanently:




https://www.dropbox.com/s/ntdl68m5i2...27.27.png?dl=0
Ah I know

I'm just wondering if player likeness will come into play or is that just for appearance and specific traits that basically indicate this is the same person? Either way, if facegen is a thing (and I'm going to guess it will be), we don't need them to look the same way. Once again, the community is here.
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Old 06-14-2019, 10:45 AM   #28
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As per my last post actually, I was wondering if Jim could confirm the simple question on if facegen will be a thing, I don't really need players to look a specific way and my imagination is great and all but... I really do like the idea of seeing what my star QB in 2049 looks like lol
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Old Yesterday, 12:03 PM   #29
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All good news. Being a long time player of FOF, going back many moons, I rest easy knowing Jim will do great work... again.

When the game goes on the market I will be there ready to play!
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Old Yesterday, 06:39 PM   #30
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Originally Posted by campinginalaska View Post
As per my last post actually, I was wondering if Jim could confirm the simple question on if facegen will be a thing, I don't really need players to look a specific way and my imagination is great and all but... I really do like the idea of seeing what my star QB in 2049 looks like lol
Markus earlier confirmed Facegen will be part of FOF.
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Old Today, 09:13 AM   #31
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Markus earlier confirmed Facegen will be part of FOF.


Will enhance the game greatly.
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