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OOTP 18 - General Discussions Everything about the newest version of Out of the Park Baseball - officially licensed by MLB.com and the MLBPA. |
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#1 |
Minors (Rookie Ball)
Join Date: Jan 2016
Posts: 29
Thanks: 3
Thanked 11x in 5 posts
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wOBA & FIP Constants
Are the constants from year to year available in-game? Looking for something similar to these -> http://www.fangraphs.com/guts.aspx?type=cn
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#2 |
Major Leagues
Join Date: Feb 2016
Posts: 395
Thanks: 11
Thanked 155x in 102 posts
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For Fangraphesque stats for Batters do this:
Pick a Batter < Go to "Batting Stats" < Under the "Career Batting Stats" tab < Click the Tab that says View < Click "Extended Batting Stats" Should look like this: ![]() For Fangraphesque stats for Pitchers do this: Pick a Pitcher < Go to "Pitching Stats" < Under the "Career Pitching Stats" tab < Click on the Tab that says View < Click "Extended Pitching Stats 2 Should look like this: ![]() Extended Pitching Stats has W%, QS% and SV% and other Reliever oriented statistics
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![]() I think we can all agree that Andrew Romine and Tony Wolters deserve 5 star ratings right? "My name's A.J Preller and welcome to Jacka$$." Last edited by TuckerDuckson; 08-28-2017 at 07:18 PM. |
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#3 | |
Minors (Double A)
Join Date: Jul 2010
Location: WA
Posts: 159
Thanks: 0
Thanked 71x in 36 posts
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Quote:
wOBA = (.625*BB + .677*HP + .842*1B + 1.222*2B + 1.408*3B + 1.965*HR) / (AB + BB - IBB + SF + HP) I arrived at that formula using some data from my online league. I transformed wOBA using the denominator in the formula on the website you provided: wOBA_t = wOBA * (AB + BB - IBB + SF + HP) I then used linear regression to predict wOBA_t using BB, HP, 1B, 2B, 3B, and HR with the intercept fixed at zero. The R^2 for the model was .9997, so nearly a perfect fit. |
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#4 |
All Star Starter
Join Date: Dec 2005
Location: Los Angeles
Posts: 1,019
Thanks: 322
Thanked 548x in 337 posts
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Every league and OOTP universe is going to have different constants for FIP and wOBA. I've not been able to find them in game, and I suspect that they are not available to us.
I also don't know whether the game generates them as it goes or if it uses a static formula as ASURay notes above. I've rolled my own (read about it in the first link in my signature if interested). Rolling my own, I'm averaging ~.012 variance on wOBA. Not great. I've got similar accuracy on FIP (~0.11) but am within 2 points on FIP-. All this to say, if you're looking for wOBA scale and the coefficients in game, you're not going to find them. Likewise the FIP constant. If you roll your own, you can get close.
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MySQL, MyStruggle - A self-indulgent blog about my attempts to roll my own MySQL Database with OOTP Logo Gallery Last edited by cavebutter; 01-08-2019 at 07:38 PM. |
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